public class Music
extends java.lang.Object
| Constructor and Description |
|---|
Music() |
| Modifier and Type | Method and Description |
|---|---|
static void |
dispose()
You must call this method after using class.
|
static void |
init(android.content.Context context)
You must call this method before using class.
|
static void |
playMusic(java.lang.Object key,
int rawID,
boolean loop)
Run playback long music file, for short see Music.playSound
|
static void |
playSound(java.lang.Object key,
int rawID,
float volume,
boolean loop)
Run playback short music (sound).
|
static void |
preloadSound(int rawID)
Preload sound in memory for faster start playing.
|
static void |
stopMusic(java.lang.Object key,
int rawID)
Stop music by id for key object
|
static void |
stopSound(java.lang.Object key,
int rawID)
Stop sound by rawID for specified object key.
|
public static void init(android.content.Context context)
context - public static void playMusic(java.lang.Object key,
int rawID,
boolean loop)
key - - key for assign player to specified objectrawID - - R.raw.[you music in /res/raw directory]loop - - if true - play looping, if already playing - doing nothingpublic static void stopMusic(java.lang.Object key,
int rawID)
key - - key objectrawID - - R.raw.[...]public static void preloadSound(int rawID)
rawID - - R.raw.[...]public static void playSound(java.lang.Object key,
int rawID,
float volume,
boolean loop)
key - - key for assign player to specified objectrawID - - R.raw.[...]volume - - volume for left and right channelsloop - - if true - play looping, if already playing - doing nothingpublic static void stopSound(java.lang.Object key,
int rawID)
key - - object keyrawID - - R.raw.[...]public static void dispose()