public class GameClient.Server
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
java.lang.String |
descr |
java.lang.String |
ip |
java.lang.String |
name |
Modifier and Type | Method and Description |
---|---|
boolean |
equals(java.lang.Object o)
Compares this instance with the specified object and indicates if they
are equal.
|
java.io.DataInputStream |
getInput() |
java.io.DataOutputStream |
getOutput() |
public final java.lang.String name
public final java.lang.String descr
public final java.lang.String ip
public java.io.DataInputStream getInput()
public java.io.DataOutputStream getOutput()
public boolean equals(java.lang.Object o)
java.lang.Object
o
must represent the same object
as this instance using a class-specific comparison. The general contract
is that this comparison should be reflexive, symmetric, and transitive.
Also, no object reference other than null is equal to null.
The default implementation returns true
only if this ==
o
. See Writing a correct
equals
method
if you intend implementing your own equals
method.
The general contract for the equals
and Object.hashCode()
methods is that if equals
returns true
for
any two objects, then hashCode()
must return the same value for
these objects. This means that subclasses of Object
usually
override either both methods or neither of them.
equals
in class java.lang.Object
o
- the object to compare this instance with.true
if the specified object is equal to this Object
; false
otherwise.Object.hashCode()