public class GameServer extends SinglePlayer
| Modifier and Type | Class and Description | 
|---|---|
| class  | GameServer.Client | 
| Modifier and Type | Field and Description | 
|---|---|
| static int | ADD_USER | 
| static int | CODE_ERROR | 
| static int | CODE_OK | 
| static int | CONN_CANCELLED | 
| static byte | CONNECT_REQUEST | 
| static java.lang.String | KEY_SERVER_NAME | 
| static int | PING_CLIENT | 
| static int | REMOVE_USER | 
| static int | SEND_PLAY_EVENT | 
| static int | SEND_USER | 
| static int | START_PLAY | 
HOSTNAME, MSG_KEY, PORT, SERVICE_TYPE| Constructor and Description | 
|---|
| GameServer(MainActivity activity) | 
| Modifier and Type | Method and Description | 
|---|---|
| java.util.ArrayList<GameServer.Client> | getUsers() | 
| protected void | onConnected() | 
| protected void | paramsReady() | 
| void | stop() | 
botsSelected, getGameMap, getMyUser, getRobots, startcreateNetwork, getAvailableAddresses, inBG, inUI, isGameRunning, setGameRunning, showSelectBotsDialog, stopMulticastReceiving, toast, toastpublic static final byte CONNECT_REQUEST
public static final int START_PLAY
public static final int CONN_CANCELLED
public static final int ADD_USER
public static final int REMOVE_USER
public static final int PING_CLIENT
public static final int SEND_USER
public static final int SEND_PLAY_EVENT
public static final int CODE_ERROR
public static final int CODE_OK
public static final java.lang.String KEY_SERVER_NAME
public GameServer(MainActivity activity)
protected void paramsReady()
paramsReady in class SinglePlayerprotected void onConnected()
onConnected in class SinglePlayerpublic void stop()
stop in class SinglePlayerpublic java.util.ArrayList<GameServer.Client> getUsers()
getUsers in class SinglePlayer