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paramsReady() - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
paramsReady() - Method in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
paramsReady() - Method in class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
 
PING_CLIENT - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
play - Static variable in class ua.naiksoftware.simpletanks.R.string
 
play_screen - Static variable in class ua.naiksoftware.simpletanks.R.layout
 
PlayEvent - Class in ua.naiksoftware.simpletanks
Created by Naik on 20.07.15.
PlayEvent() - Constructor for class ua.naiksoftware.simpletanks.PlayEvent
 
playMusic(Object, int, boolean) - Static method in class ua.naiksoftware.simpletanks.res.Music
Run playback long music file, for short see Music.playSound
playSound(Object, int, float, boolean) - Static method in class ua.naiksoftware.simpletanks.res.Music
Run playback short music (sound).
Pool<T extends Pool.Entry> - Class in ua.naiksoftware.utils
Пул обьектов.
Pool(int, Pool.ObjectFactory<T>) - Constructor for class ua.naiksoftware.utils.Pool
 
Pool.Entry - Interface in ua.naiksoftware.utils
Элемент пула обьектов должен реализовать этот интерфейс
Pool.ObjectFactory<T extends Pool.Entry> - Interface in ua.naiksoftware.utils
 
PORT - Static variable in class ua.naiksoftware.simpletanks.network.Game
 
PREF_LANDSCAPE - Static variable in class ua.naiksoftware.simpletanks.SettingsActivity
 
pref_landscape_mode - Static variable in class ua.naiksoftware.simpletanks.R.string
 
preloadSound(int) - Static method in class ua.naiksoftware.simpletanks.res.Music
Preload sound in memory for faster start playing.
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