- select_server_from_list - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- select_server_ip - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- SEND_PLAY_EVENT - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
-  
- SEND_USER - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
-  
- serv_name_empty_notice - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- serv_wait_clients - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- server_dialog_layout - Static variable in class ua.naiksoftware.simpletanks.R.layout
-  
- server_disconnected - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- server_name - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- server_settings - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- server_stopped - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- server_wait_clients_dialog - Static variable in class ua.naiksoftware.simpletanks.R.layout
-  
- ServerGameHolder - Class in ua.naiksoftware.simpletanks.holders
- 
Управляет логикой игры сервера. 
- ServerGameHolder(GameServer, Activity) - Constructor for class ua.naiksoftware.simpletanks.holders.ServerGameHolder
-  
- serverName - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- servers_row - Static variable in class ua.naiksoftware.simpletanks.R.layout
-  
- servers_row_descr - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- servers_row_ip - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- servers_row_name - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- serversList - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- ServersListAdapter - Class in ua.naiksoftware.simpletanks.network
-  
- ServersListAdapter(Context, int, List<GameClient.Server>) - Constructor for class ua.naiksoftware.simpletanks.network.ServersListAdapter
-  
- SERVICE_TYPE - Static variable in class ua.naiksoftware.simpletanks.network.Game
-  
- serviceAdded(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
-  
- serviceRemoved(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
-  
- serviceResolved(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
-  
- setAlpha(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- setDirection(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
- 
Установить новую картинку в зависимости отт выбранного направления движения 
- setGameRunning(boolean) - Method in class ua.naiksoftware.simpletanks.network.Game
-  
- setIp(String) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- setMinesCount(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- setMove(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
- 
Установить состояние движения в какую-то сторону или наоборот остановку. 
- setMoveVolume(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
- 
Установка громкости звука движения юнита 
- setName(String) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- setPosition(int, int) - Method in class ua.naiksoftware.simpletanks.drawable.Bonus
-  
- setPosition(int, int) - Method in class ua.naiksoftware.simpletanks.drawable.GameMap
-  
- setRunning(boolean) - Method in class ua.naiksoftware.simpletanks.GameThread
-  
- setSpeed(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- settings - Static variable in class ua.naiksoftware.simpletanks.R.layout
-  
- settings - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- SettingsActivity - Class in ua.naiksoftware.simpletanks
- 
Created by Naik on 18.07.15. 
- SettingsActivity() - Constructor for class ua.naiksoftware.simpletanks.SettingsActivity
-  
- setup(User, float) - Method in class ua.naiksoftware.simpletanks.drawable.Bullet
- 
Установить новые параметры пули 
- setup(int, Object...) - Method in class ua.naiksoftware.simpletanks.PlayEvent
-  
- setupScreen(int, int) - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
-  
- setX(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- setY(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
-  
- sfx_button - Static variable in class ua.naiksoftware.simpletanks.R.raw
-  
- shot(Bullet) - Method in class ua.naiksoftware.simpletanks.drawable.User
- 
Пуля попала в даного юнита, снимаем жизни 
- shot_tank - Static variable in class ua.naiksoftware.simpletanks.R.raw
-  
- show_bonus - Static variable in class ua.naiksoftware.simpletanks.R.raw
-  
- showMainMenu() - Method in class ua.naiksoftware.simpletanks.MainActivity
-  
- showSelectBotsDialog() - Method in class ua.naiksoftware.simpletanks.network.Game
-  
- SinglePlayer - Class in ua.naiksoftware.simpletanks.network.starter
- 
Start game in single-player mode (network not needed). 
- SinglePlayer(MainActivity) - Constructor for class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
-  
- start() - Method in class ua.naiksoftware.simpletanks.network.Game
-  
- start() - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
-  
- start() - Method in class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
-  
- start_game - Static variable in class ua.naiksoftware.simpletanks.R.string
-  
- START_PLAY - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
-  
- startGame() - Method in class ua.naiksoftware.simpletanks.holders.ClientGameHolder
-  
- startGame() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
-  
- startGame() - Method in class ua.naiksoftware.simpletanks.holders.ServerGameHolder
-  
- stop() - Method in class ua.naiksoftware.simpletanks.network.Game
-  
- stop() - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
-  
- stop() - Method in class ua.naiksoftware.simpletanks.network.starter.GameServer
-  
- stop() - Method in class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
-  
- stop() - Method in class ua.naiksoftware.simpletanks.network.WifiConnector
-  
- stopDelayedCallbacks() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
-  
- stopGame() - Method in class ua.naiksoftware.simpletanks.holders.ClientGameHolder
-  
- stopGame() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
-  
- stopGame() - Method in class ua.naiksoftware.simpletanks.holders.ServerGameHolder
-  
- stopMulticastReceiving() - Method in class ua.naiksoftware.simpletanks.network.Game
-  
- stopMusic(Object, int) - Static method in class ua.naiksoftware.simpletanks.res.Music
- 
Stop music by id for key object 
- stopSound(Object, int) - Static method in class ua.naiksoftware.simpletanks.res.Music
- 
Stop sound by rawID for specified object key. 
- string() - Constructor for class ua.naiksoftware.simpletanks.R.string
-  
- sub_game_over_message - Static variable in class ua.naiksoftware.simpletanks.R.id
-  
- surfaceChanged(SurfaceHolder, int, int, int) - Method in class ua.naiksoftware.simpletanks.GameView
-  
- surfaceCreated(SurfaceHolder) - Method in class ua.naiksoftware.simpletanks.GameView
-  
- surfaceDestroyed(SurfaceHolder) - Method in class ua.naiksoftware.simpletanks.GameView
-