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select_server_from_list - Static variable in class ua.naiksoftware.simpletanks.R.string
 
select_server_ip - Static variable in class ua.naiksoftware.simpletanks.R.string
 
SEND_PLAY_EVENT - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
SEND_USER - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
serv_name_empty_notice - Static variable in class ua.naiksoftware.simpletanks.R.string
 
serv_wait_clients - Static variable in class ua.naiksoftware.simpletanks.R.string
 
server_dialog_layout - Static variable in class ua.naiksoftware.simpletanks.R.layout
 
server_disconnected - Static variable in class ua.naiksoftware.simpletanks.R.string
 
server_name - Static variable in class ua.naiksoftware.simpletanks.R.string
 
server_settings - Static variable in class ua.naiksoftware.simpletanks.R.string
 
server_stopped - Static variable in class ua.naiksoftware.simpletanks.R.string
 
server_wait_clients_dialog - Static variable in class ua.naiksoftware.simpletanks.R.layout
 
ServerGameHolder - Class in ua.naiksoftware.simpletanks.holders
Управляет логикой игры сервера.
ServerGameHolder(GameServer, Activity) - Constructor for class ua.naiksoftware.simpletanks.holders.ServerGameHolder
 
serverName - Static variable in class ua.naiksoftware.simpletanks.R.id
 
servers_row - Static variable in class ua.naiksoftware.simpletanks.R.layout
 
servers_row_descr - Static variable in class ua.naiksoftware.simpletanks.R.id
 
servers_row_ip - Static variable in class ua.naiksoftware.simpletanks.R.id
 
servers_row_name - Static variable in class ua.naiksoftware.simpletanks.R.id
 
serversList - Static variable in class ua.naiksoftware.simpletanks.R.id
 
ServersListAdapter - Class in ua.naiksoftware.simpletanks.network
 
ServersListAdapter(Context, int, List<GameClient.Server>) - Constructor for class ua.naiksoftware.simpletanks.network.ServersListAdapter
 
SERVICE_TYPE - Static variable in class ua.naiksoftware.simpletanks.network.Game
 
serviceAdded(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
serviceRemoved(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
serviceResolved(ServiceEvent) - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
setAlpha(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
setDirection(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
Установить новую картинку в зависимости отт выбранного направления движения
setGameRunning(boolean) - Method in class ua.naiksoftware.simpletanks.network.Game
 
setIp(String) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
setMinesCount(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
setMove(int) - Method in class ua.naiksoftware.simpletanks.drawable.User
Установить состояние движения в какую-то сторону или наоборот остановку.
setMoveVolume(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
Установка громкости звука движения юнита
setName(String) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
setPosition(int, int) - Method in class ua.naiksoftware.simpletanks.drawable.Bonus
 
setPosition(int, int) - Method in class ua.naiksoftware.simpletanks.drawable.GameMap
 
setRunning(boolean) - Method in class ua.naiksoftware.simpletanks.GameThread
 
setSpeed(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
settings - Static variable in class ua.naiksoftware.simpletanks.R.layout
 
settings - Static variable in class ua.naiksoftware.simpletanks.R.string
 
SettingsActivity - Class in ua.naiksoftware.simpletanks
Created by Naik on 18.07.15.
SettingsActivity() - Constructor for class ua.naiksoftware.simpletanks.SettingsActivity
 
setup(User, float) - Method in class ua.naiksoftware.simpletanks.drawable.Bullet
Установить новые параметры пули
setup(int, Object...) - Method in class ua.naiksoftware.simpletanks.PlayEvent
 
setupScreen(int, int) - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
 
setX(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
setY(float) - Method in class ua.naiksoftware.simpletanks.drawable.User
 
sfx_button - Static variable in class ua.naiksoftware.simpletanks.R.raw
 
shot(Bullet) - Method in class ua.naiksoftware.simpletanks.drawable.User
Пуля попала в даного юнита, снимаем жизни
shot_tank - Static variable in class ua.naiksoftware.simpletanks.R.raw
 
show_bonus - Static variable in class ua.naiksoftware.simpletanks.R.raw
 
showMainMenu() - Method in class ua.naiksoftware.simpletanks.MainActivity
 
showSelectBotsDialog() - Method in class ua.naiksoftware.simpletanks.network.Game
 
SinglePlayer - Class in ua.naiksoftware.simpletanks.network.starter
Start game in single-player mode (network not needed).
SinglePlayer(MainActivity) - Constructor for class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
 
start() - Method in class ua.naiksoftware.simpletanks.network.Game
 
start() - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
start() - Method in class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
 
start_game - Static variable in class ua.naiksoftware.simpletanks.R.string
 
START_PLAY - Static variable in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
startGame() - Method in class ua.naiksoftware.simpletanks.holders.ClientGameHolder
 
startGame() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
 
startGame() - Method in class ua.naiksoftware.simpletanks.holders.ServerGameHolder
 
stop() - Method in class ua.naiksoftware.simpletanks.network.Game
 
stop() - Method in class ua.naiksoftware.simpletanks.network.starter.GameClient
 
stop() - Method in class ua.naiksoftware.simpletanks.network.starter.GameServer
 
stop() - Method in class ua.naiksoftware.simpletanks.network.starter.SinglePlayer
 
stop() - Method in class ua.naiksoftware.simpletanks.network.WifiConnector
 
stopDelayedCallbacks() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
 
stopGame() - Method in class ua.naiksoftware.simpletanks.holders.ClientGameHolder
 
stopGame() - Method in class ua.naiksoftware.simpletanks.holders.GameHolder
 
stopGame() - Method in class ua.naiksoftware.simpletanks.holders.ServerGameHolder
 
stopMulticastReceiving() - Method in class ua.naiksoftware.simpletanks.network.Game
 
stopMusic(Object, int) - Static method in class ua.naiksoftware.simpletanks.res.Music
Stop music by id for key object
stopSound(Object, int) - Static method in class ua.naiksoftware.simpletanks.res.Music
Stop sound by rawID for specified object key.
string() - Constructor for class ua.naiksoftware.simpletanks.R.string
 
sub_game_over_message - Static variable in class ua.naiksoftware.simpletanks.R.id
 
surfaceChanged(SurfaceHolder, int, int, int) - Method in class ua.naiksoftware.simpletanks.GameView
 
surfaceCreated(SurfaceHolder) - Method in class ua.naiksoftware.simpletanks.GameView
 
surfaceDestroyed(SurfaceHolder) - Method in class ua.naiksoftware.simpletanks.GameView
 
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